Future User Interface

This project explores the development of an AI-driven wardrobe assistant that leverages augmented reality (AR) to enhance personalised fashion experiences. Utilizing Adobe Aero, the system allows users to visualise digital fashion items on a holographic catwalk, accessible through wearable devices like rings or sunglasses.​

Services

Services

Augmented Reality

Storytelling

3D

Research & Prototyping

Augmented

Reality

Storytelling

3D

Research &

Prototyping

Catagories

Catagories

AR Filter

AR Filter

Context

Context

As digital and physical worlds continue to merge, fashion brands are seeking new ways to engage tech-savvy, style-conscious audiences. This project explores how augmented reality and AI can create a personalised, immersive wardrobe assistant that enhances discovery and self-expression.

Problem Statement

Problem Statement

How can we use emerging technologies to transform the way users discover, try on, and connect with fashion in both digital and physical spaces?

Solution

Solution

A mobile-accessible AR interface that uses wearables (e.g. smart rings or glasses) to activate a virtual catwalk. Users can view curated outfits, hear AI-powered style advice, and interact with digital garments in real-time — making the process of choosing clothes more interactive, personal, and playful.

Research

Research

I conducted observational research and informal interviews to understand how users currently browse and select clothing online. I focused on behaviours around digital styling apps, e-commerce journeys, and social media influences like outfit-of-the-day (OOTD) posts. Key observations included:

Users often experience decision fatigue when faced with too many options.
There’s a growing demand for quick, curated style suggestions that feel personal.
Many users save outfit inspiration across multiple platforms, highlighting a fragmented experience.


To explore future-facing interaction models, I studied sci-fi films (Black Panther, Minority Report, Her) to understand how immersive interfaces are imagined. I also analysed current trends in wearable tech, such as smart glasses and AR filters, identifying how these tools are evolving to become everyday access points for digital interaction.


 Key insights:
Immersive UIs emphasise gesture, voice, and spatial design.
Wearables are moving toward more discreet, embedded functionality.
Users are already familiar with AR through social apps, easing adoption.

I conducted observational research and informal interviews to understand how users currently browse and select clothing online. I focused on behaviours around digital styling apps, e-commerce journeys, and social media influences like outfit-of-the-day (OOTD) posts. Key observations included:

Users often experience decision fatigue when faced with too many options.
There’s a growing demand for quick, curated style suggestions that feel personal.
Many users save outfit inspiration across multiple platforms, highlighting a fragmented experience.


To explore future-facing interaction models, I studied sci-fi films (Black Panther, Minority Report, Her) to understand how immersive interfaces are imagined. I also analysed current trends in wearable tech, such as smart glasses and AR filters, identifying how these tools are evolving to become everyday access points for digital interaction.


 Key insights:
Immersive UIs emphasise gesture, voice, and spatial design.
Wearables are moving toward more discreet, embedded functionality.
Users are already familiar with AR through social apps, easing adoption.


Persona Development


Persona Development

The Convenience Shopper:
-Age: 26–35
-Time-poor, wants to get dressed efficiently
-Uses AI-curated shopping platforms or subscriptions
-Would benefit from a tech-enhanced wardrobe assistant that removes friction

The Convenience Shopper:
-Age: 26–35
-Time-poor, wants to get dressed efficiently
-Uses AI-curated shopping platforms or subscriptions
-Would benefit from a tech-enhanced wardrobe assistant that removes friction

The Digital Seeker:
-Age: 18–25
-Uses Pinterest, TikTok, and fashion apps for inspiration
-Loves mixing high street with digital experimentation (e.g., AR filters)
-Seeks quick outfit suggestions and new ways to express their identity

The Digital Seeker:
-Age: 18–25
-Uses Pinterest, TikTok, and fashion apps for inspiration
-Loves mixing high street with digital experimentation (e.g., AR filters)
-Seeks quick outfit suggestions and new ways to express their identity


Brainstorming & Ideation

I started with early sketches and storyboards of what an immersive, wearable-activated wardrobe interface might look like.
I then moved into 3D prototyping using Mixamo to create animated fashion avatars. These characters helped visualise how users could preview full outfits in motion.

I experimented with combining 3D assets and AR environments using Adobe Aero, allowing users to tap characters and see them walk a virtual catwalk with accompanying audio style cues.
The final concept is a touch-activated AR wardrobe experience accessed via wearable tech, offering curated outfits brought to life in your space—blending convenience, self-expression, and emerging technology.

I started with early sketches and storyboards of what an immersive, wearable-activated wardrobe interface might look like.
I then moved into 3D prototyping using Mixamo to create animated fashion avatars. These characters helped visualise how users could preview full outfits in motion.

I experimented with combining 3D assets and AR environments using Adobe Aero, allowing users to tap characters and see them walk a virtual catwalk with accompanying audio style cues.
The final concept is a touch-activated AR wardrobe experience accessed via wearable tech, offering curated outfits brought to life in your space—blending convenience, self-expression, and emerging technology.

Final Outcome

Final Outcome

The final design combines animated 3D models and interactive AR features to create a personalised fashion experience.

Using Mixamo, I created and styled a series of 3D characters, each representing a unique fashion identity. Walk animations were applied to give the models a realistic catwalk feel, enhancing the visual storytelling of each outfit.

These assets were then imported into Adobe Aero, where I added interactive touchpoints. When tapped, each character struts forward while an AI-generated voice describes the outfit’s features—simulating a virtual stylist in action.

This final prototype demonstrates how AR and AI can merge to transform the way users explore and connect with fashion.

The final design combines animated 3D models and interactive AR features to create a personalised fashion experience.

Using Mixamo, I created and styled a series of 3D characters, each representing a unique fashion identity. Walk animations were applied to give the models a realistic catwalk feel, enhancing the visual storytelling of each outfit.

These assets were then imported into Adobe Aero, where I added interactive touchpoints. When tapped, each character struts forward while an AI-generated voice describes the outfit’s features—simulating a virtual stylist in action.

This final prototype demonstrates how AR and AI can merge to transform the way users explore and connect with fashion.

FURTHER PROJECTS

  • MARIA

  • FITZPATRICK

  • MARIA

  • FITZPATRICK

  • MARIA

  • FITZPATRICK